4 field ko-no is a game which originates from Korea
The rules are very simple.
To win, block your opponent or destroy all of his pieces. (Actually, the game is often considered a win if the opponent has only 1 piece left since he is then bound to lose)
There are 2 ways of moving:
1. You can move a piece orthogonally (not diagonally) to an adjacent unoccupied spot.
2. You can jump orthogonally over 1 of your own pieces onto an opponents piece which lies directly beyond it. The opponents piece is then removed.
I've solved it.
It is a draw when both players play perfectly.
I've demonstrated this by creating a program which plays perfect.
Interestingly, the deepest position was a mate in 120, which can be played as well.
The computer always plays red.
To download, press here (15 Mb)
Move on to dao
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